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Silent Slam: Moving the Enemy in Scratch


Posted on June 8th, by admin in Scratch, Video. 1 Comment

Using Pacman as an example, we look at how to get the enemy Sprite to chase down Pacman by changing direction towards him every few seconds.





  • http://www.neteffects.com.au/ IT Support

    Another great and simple guide from the Scratch expert! At first I thought you were pertaining to Pacman the boxing champ, I almost forgot Pacman game character.